Assetto Corsa Evo version 0.6 is just around the corner, and with it, Kunos Simulazioni (the date of the source article, April 13, 2026, adds a layer of anticipation to this announcement) promises us a real sweep over several crucial aspects of the game. While the addition of six new cars and a track will always satisfy drivers in search of fresh content, it is above all under the hood that this update seems intent on tackling the open wounds of the community and the brakes on the game’s development.
The biggest, most game-changing change for many is clearly the arrival of self-hosted dedicated servers. Until now, organizing a multiplayer session on AC Evo was a real financial headache. Imagine the budget for a small league, or just frequent driving with friends: you’d have to fork out €5 a day or €15 a month to rent server time via a third-party provider. A recurring expense that dampened the desire to get out on the track. v0.6 will finally put an end to this: we’ll now be able to launch our own servers via a dedicated Steam application, accessible from the tools as we do so naturally on Assetto Corsa Competizione. This is a giant step forward for the flexibility and accessibility of multiplayer, making it zero-cost for players, and we’d be wrong to deprive ourselves of it.
Controller mapping and AI under the microscope
Another big, long-awaited improvement is controller mapping. We’ve all complained about the current interface, where you have to navigate through a myriad of mappable actions, a frankly complex and unintuitive process that could almost be described as “bizarre”. Kunos has finally addressed the problem, announcing a redesigned interface inspired by Assetto Corsa Competizione and Assetto Corsa Rally. The aim is to rely on input type rather than individual peripherals, which should finally simplify life for those juggling multiple devices or simply wanting a quick, clear setup. No more headaches every time you plug in a new steering wheel or pedalboard.
AI is not to be outdone, with a new track modeling system. The press release refers to an ability for the AI “to attack with slightly less predicted overlap required”. In concrete terms, this should translate into opponents less inclined to drive in single file, offering more dynamic and less predictable racing, with more natural overtaking. We remain cautious, as AI often remains the Achilles’ heel of simulations, but this is a promising avenue for solo races or more immersive careers.
Multiplayer, telemetry and controversy
Netcode updates are also promised, aimed at reducing extreme latency and connection loss. If Kunos succeeds in making the multiplayer experience more stable and fluid, this will be a major asset to the longevity of the title and online competitions. Adjustments to tire and suspension physics are also on the agenda to fine-tune the driving model. And for data purists, the arrival of official MoTeC telemetry support is excellent news. In-depth performance analysis will now be much simpler, an undeniable plus for performance research and tuning optimization. Last but not least, the Nürburgring Nordschleife is set to receive a number of updates to bring it into line with the 2026 season, probably minor artistic adjustments to bring it into line with reality.
In spite of these substantial improvements, it’s important to note the rather trenchant feedback from the community, which is not letting up on certain points. One user on Traxion.gg bitterly deplores the lack of a fix for VR, which has made the game “unplayable” for some since launch, even though it was promised as a flagship feature of the title. This persistent failure, months after the game’s release in early access, is creating real frustration. Others fear that Kunos is turning the game into a “bland multiplayer racer” and regret the absence of a career mode for Evo, going so far as to declare the game “dead”, blaming the studio for a lack of clear vision. These frustrations are understandable, especially when an early access title is slow to correct major problems or seems to stray from its initial promises. Kunos therefore has a golden opportunity with this v0.6 to reassure its community and show the direction Assetto Corsa Evo is taking.







0 Comments